Red in Stone and Shadow
Take on the role of an alchemist in an unspecified European country in an ambiguously Medievaissance time period. Ply your apothecarial wares and avoid the unkind eyes of the Church and local Lords as you work toward completing the Magnum Opus.
I only got as far as getting the time system working, collecting raw materials, and processing them into refined ingredients. You probably can't even call it a game yet at this stage. But maybe between what I did get done and the GDD, you can see what I'm going for?
Sources for assets used:
(cover image adapted from Odilon Redon's et le chercheur était à la RECHERCHE INFINIE or "The Infinite Search, from Night")
UI:
Paper texture for the background from Thomas Novosel
Fonts:
Status | In development |
Platforms | HTML5 |
Author | Atrum |
Made with | Godot |
Tags | alchemist, alchemy, jam, resource-management |
Download
Download
RiSaS GDD
External
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